Fix ambiguity error in similar with 3 or more blocked axes
#494
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I found that
similarcalls such as:(with inputs of 3 or more blocked axes) lead to ambiguity errors between the
StridedArrayandAbstractArrayversions which outputBlockedArrayandBlockArrayrespectively, this PR fixes that ambiguity by defining a more specializedsimilarmethod only forAbstractBlockedUnitRangeinputs. The existing definitions accept mixtures of blocked, non-blocked, and integer dimensions which is more prone to ambiguities.Related to #196 and #489.
I also noticed these definitions are not so friendly for GPU array types but that is a separate matter...